
namespace ghost
{
	export enum AttriItemDefEnum {
		/**生命值*/hp = 1,
			/**魔法值*/mp = 2,
			/**物理攻击*/atk_w = 3,
			/**物理防御*/def_w = 4,
			/**法术攻击*/atk_m = 5,
			/**法术防御*/def_m = 6,
			/**速度*/speed = 7,
			/**治疗*/cure = 8,
			/**攻击*/atk = 9,
			/**防御*/deff = 10,
			/**暴击*/crit = 11,
			/**抗暴击*/tenacity = 12,
			/**命中*/hit = 13,
			/**闪避*/dodge = 14,
			/**强化爆伤*/crit_deep = 15,
			/**弱化爆伤*/crit_less = 16,
			/**真实伤害增加*/dmg_real_add = 17,
			/**真实伤害减少*/dmg_real_reduce = 18,
			/**真实伤害加深*/dmg_real_deep = 19,
			/**真实伤害降低*/dmg_real_less = 20,
			/**真实受伤加深*/injury_real_add = 21,
			/**真实受伤减少*/injury_real_reduce = 22,
			/**最终增伤*/dmg_deep = 23,
			/**最终减伤*/dmg_less = 24,
			/**真实伤害*/dmg_real = 25,
			/**真实护甲*/def_real = 26,
			/**连击*/double_per = 27,
			/**抗连击*/tenacity_double_per = 28,
			/**get_keyDef*/   
	}
}